Early narrative experience: positive segue to narrative gameplay


This paper theorizes that children segue into digital narrative game play easily and 'without pause' because of the perception of narrative they develop through their early print narrative experiences. These experiences are multimodal and socially constructed and are similar in nature to the engagement children enjoy with narrative gameplay. Rather than privileging the traditional forms of narrative considered the norm, children's emerging narrative process privileges a structure similar to that of narratives in games.

DOI: 10.1145/1178823.1178918

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@inproceedings{Madej2006EarlyNE, title={Early narrative experience: positive segue to narrative gameplay}, author={Krystina S. Madej}, booktitle={Advances in Computer Entertainment Technology}, year={2006} }