EVALUATING A WEB-BASED SPOKEN TRANSLATION GAME FOR LEARNING DOMAIN LANGUAGE

@inproceedings{Bouillon2011EVALUATINGAW,
  title={EVALUATING A WEB-BASED SPOKEN TRANSLATION GAME FOR LEARNING DOMAIN LANGUAGE},
  author={Pierrette Bouillon and Sonia Halimi and Manny Rayner and Nikos Tsourakis},
  year={2011}
}
We present an evaluation of CALL-SLT, a web-based CALL application based on the “translation game” idea, that can be used for practicing fluency in a limited domain. The version tested was configured to teach basic restaurant French to students whose native language is Arabic. Students spent about an hour and a half each working with the system, and explored between five and eight lessons. The focus was on investigating how they interacted with the system and what they learned most effectively. 

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