Corpus ID: 40497154

ESports: A New Era of Spectator Games

@inproceedings{Grubic2017ESportsAN,
  title={ESports: A New Era of Spectator Games},
  author={David Grubic and Amber A. Smith-Ditizio and Alan D. Smith},
  year={2017}
}
The purpose of the present study is to apply Barnard’s Theory of Authority to Historically, eSports is the formalization of competitive play for video games. This industry has seen enormous growth in recent years. Different forms of businesses are attempting to enter the eSports market, ranging from videogame developers, professional team organizations, and corporate sponsors. Because of this growth, understanding why players participate in eSports is essential to the industry. It is common to… Expand