• Corpus ID: 61962085


  author={Malinka Ivanova and Georgi Ivanov},
  journal={International journal of new computer architectures and their applications},
  • M. Ivanova, Georgi Ivanov
  • Published 2011
  • Computer Science
  • International journal of new computer architectures and their applications
In this paper the experience gained at using low-cost interactive marker augmented reality (AR) technology during course Computer graphics is presented. The preliminary exploration of AR technology adoption for teaching support and learning enhancement is done and several benefits are identified, summarized and analyzed via a model. Two learning scenarios are designed based on human-computer interaction principles to present important concepts virtually in interactive and engaging way. The… 
Augmented Reality in Higher Education Supported with Web 2.0: A Case Study in Chemistry Course
Augmented reality is a technology which can formulate interactive learning environment and foster intellectual curiosity of the students. This study has targeted ‘‘the NMR spectroscopy of
Augmented reality for history education
Augmented Reality is live, direct or indirect view of a physical real world environment whose elements are augmented by personal computers (PC) that produces the information such as sound, video,
Integration of augmented reality into the CAD process
This paper will explore the integration of AR into the Computer Aided Design (CAD) process with SolidWorks software in order to provide an interactive learning experience, in which abstract thinking is supported and concept visualization, exploration and evaluation are facilitated during the various stages of the design process.
Augmented Reality Simulation to Visualize Global Warming and Its Consequences
Augmented Reality (AR) technology is considered to be an important emerging technology used in education today. One potentially key use of AR in education is to teach socio-scientific issues (SSI),
Augmented reality in e-learning review of prototype designs for usability evaluation
A systematic review of such prototypes developed for educational purposes and compare their usability for finding benefits of AR, also focuses on use of web 2.0 tools in e- learning and combined use of both technologies.
The Development of Mobile Augmented Reality-Based Science Learning Media on Earth Layer Materials and Disasters in Class VII Junior High School
The results of this research indicate that the mobile augmented reality-based science learning media on the Earth layer and disaster material has been valid in terms of material and media, so it is suitable to be used as a learning media for the Earthlayer and disaster in class VII junior high school.
Use of Augmented Reality in Mobile Devices for Educational Purposes
In this chapter, educational use of AR on mobile devices will be explained and readers will be informed about how AR applications changed people’s teaching and learning styles.
Design of Student Worksheets Based on Augmented Reality
The result of research is the design of Student Worksheets that is integrated with Augmented Reality, so the student can see the abstract object of biology by 3D AR directly with that technology.
Teaching Computer Graphics Through a Digital Humanities Project
This paper describes an experiential learning approach applied in a university-level course in computer engineering, involved in the realization of a digital humanities project, the 3-D modeling of the city of Pavia, Italy, as it was in the 16th century.
The effectiveness of augmented reality environments on individuals with special education needs
AR teaching material is appropriate and helpful in terms of contributing to the development of children with special education needs by bringing them real-life experiences and it was observed that students were more eager and enthusiastic about the lesson during the course of application.


Acceptance of an Augmented Reality system as a visualization tool for Computer-Aided Design classes
Although results showed that AR does not improve the learning of CAD techniques, students mentioned that they would find it useful and interesting to continue using AR in CAD lectures, and AR helps them to easily understand the forms and volumes of objects and better comprehend the location of objects in the space and its relations with others.
A study of comparing the use of augmented reality and physical models in chemistry education
Investigating how students interact with AR and physical models and evaluate their perceptions regarding these two representations in learning about amino acids shows that some students liked to manipulate AR by rotating the markers to see different orientations of the virtual objects, but some students preferred to interact with physical models in order to get a feeling of physical contact.
Augmented Reality Applications for Environmental Designers
Augmented reality is a developing technology which combines a user’s experience of the physical world with virtual reality-based video overlays. The purpose of such a medium is to enhance and/or
An Augmented Reality System for Learning the Interior of the Human Body
Results do not offer statistical significant differences using both visualization systems and confirm that children enjoyed learning with the system and consider it as useful tool not only for learning the interior of the human body but also for learning other subjects.
Augmented Reality
An application framework that is developing, in order to help others implement their own applications for Augmented Reality, and some future works to highlight the capabilities of the AR API.
Augmented Reality: A Practical Guide
This book will introduce you to Augmented Reality (AR), provide detailed explanations of how the technology works, and provide samples for you to try on your own.
Development of Educational System for Automotive Engineering based on Augmented Reality
In this paper, an augmented reality system for automotive engineering education is introduced. Main objective of the system is teaching disassemble/assemble procedure of automatic transmission of a
Augmented reality in teaching of electrodynamics
Purpose – The purpose of this paper is to present an application of augmented reality (AR) in the context of teaching of electrodynamics. The AR visualization technique is applied to electromagnetic
Using augmented reality for teaching Earth-Sun relationships to undergraduate geography students
  • B. Shelton, N. Hedley
  • Geography
    The First IEEE International Workshop Agumented Reality Toolkit,
  • 2002
In this application-based paper we describe an ongoing research project in which we utilize ARToolkit to help teach undergraduate geography students about Earth-Sun relationships. We carefully
Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space
This paper explored the novel interactive theatre experience supported in the embodied mixed reality space, and implemented live 3D characters to interact with user in such a system.