Drafting an Army

  title={Drafting an Army},
  author={Marcus Carter and Martin R. Gibbs and Mitchell Harrop},
  journal={Games and Culture},
  pages={122 - 147}
Multiple recent works have emphasized the contribution that nondigital game scholarship can make to the study of games and gameplay. Warhammer 40,000 is the market dominator of the nondigital tabletop wargame genre. In this article, we perform a ludological analysis of the process of preparing, or drafting, an army for a competitive Warhammer 40,000 tournament. We find that there are four interrelated categories of resources that influence this fundamentally playful process. Our results… 

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