Does walking in a virtual environment induce unstable gait? An examination of vertical ground reaction forces.

@article{Hollman2007DoesWI,
  title={Does walking in a virtual environment induce unstable gait? An examination of vertical ground reaction forces.},
  author={John H. Hollman and Robert H. Brey and Tami J Bang and Kenton R. Kaufman},
  journal={Gait & posture},
  year={2007},
  volume={26 2},
  pages={289-94}
}
Virtual reality (VR) can induce postural instability in standing and walking, as quantified with kinematic parameters. This study examines the effect of a VR environment on kinetic gait parameters. Ten healthy volunteers walked on an instrumented treadmill in a VR environment and a non-VR environment. In the VR environment, a corridor with colored vertical stripes comprising the walls was projected onto a concave screen placed in front of the treadmill. The speed of the moving image was… CONTINUE READING

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