Digital Nudging

  title={Digital Nudging},
  author={Markus Weinmann and Christoph Schneider and Jan vom Brocke},
  journal={Business \& Information Systems Engineering},
Designers can create designs that nudge users toward the most desirable option. 
Reflections on Persuasive and Digital Nudging Methods for Cultural Heritage
Two methodologies: persuasion and digital nudging and their potential implication for Cultural Heritage use are reviewed and both seem to open new opportunities for better serving visitors to CH sites while at the same time pose ethical dilemmas.
Digital Nudges for User Onboarding: turning Visitors into Users
This experimental study reveals that commitment and personalization cues distinctly affect consumers’ intention to use a mobile app, and demonstrates that personalization amplifies the effect of commitment cues on users’ intended use of the app.
Digital Nudging to Increase Usage of Charity Features on E-Commerce Platforms
. Using behavioral economic concepts to influence choice making in virtual environments, and more specifically to nudge participation in charitable projects, has provided fruitful opportunities for
The Nudge Deck: A Design Support Tool for Technology-Mediated Nudging
The Nudge Deck is presented, a card-based, design support tool that provides actionable knowledge for the design of technology-mediated nudges and is reported on how the cards enhanced designers' self-efficacy, and led to more theoretically grounded, creative and appropriate for the context, ideas.
Enterprise Digital Nudging: Between adoption gain and unintended rejection
This short paper introduces a study based on a quantitative survey at a global European manufacturing company with almost 100,000 employees, presenting the research model with hypotheses and their operationalized constructs and encouraging scholars to discuss the research models and the underlying digital nudging theory.
Reflections on the role of nudges in human-computer interaction for behavior change: software designers as choice architects
This work intends to generate reflections on the adoption of digital nudges in the different aspects of Human-Computer Interaction.
Aiming for Behaviorally Aware Digital Design : Creating a Training Concept in Digital Nudging
This thesis makes usage of a multidisciplinary approach by combining service design, behavioral economics and information systems sciences in creating a training concept to train designers on how to make better use of behavioral insights and nudging in digital service development.
Design of Communication: Two Contexts for Understanding How Design Shapes Digital Media
This essay examines two contexts for understanding how design informs peoples’ understanding of news and information. The construct of frictionless design articulates how social networking platforms,
The Effectiveness of Nudging in Commercial Settings and Impact on User Trust
The effects of nudging in an e-commerce environment is found to be less dominant than reported in previous studies, and products nudged via an anchoring effect were more frequently "bought" by participants.
Nudging the Classroom: Designing a Socio-Technical Artifact to Reduce Academic Procrastination
The principles of nudging are adopted to propose three meta-requirements and nine design principles underlying the design of a chatbot that induces students into positive and self-reinforcing behaviors countering procrastination tendencies and provide encouraging results both in terms of use of the artifact by the intended audience and of performance improvement.


Persuasive technology: using computers to change what we think and do
Mother Nature knows best--How engineered organizations of the future will resemble natural-born systems.
Persuasive Systems Design: Key Issues, Process Model, and System Features
The process of designing and evaluating persuasive systems is discussed and what kind of content and software functionality may be found in the final product is described, as well as seven underlying postulates behind persuasive systems and ways to analyze the persuasion context.
Beyond nudges: Tools of a choice architecture
This paper outlines the tools available to choice architects, that is anyone who present people with choices, and divides these tools into two categories: those used in structuring the choice task and Those used in describing the choice options.
Nudging and Choice Architecture: Ethical Considerations
Is nudging unethical? Is choice architecture a problem for a free society? This essay defends seven propositions: (1) It is pointless to object to choice architecture or nudging as such. Choice
Behavior Change Support Systems: A Research Model and Agenda
A change in complying, a behavior change, and an attitude change constitute the archetypes of a behavioral change that will become helpful in researching and designing persuasive technology.
When Web Pages Influence Choice: Effects of Visual Primes on Experts and Novices
This article extends the idea that priming can influence preferences by making selected attributes focal. Our on-line experiments manipulate the background pictures and colors of a Web page,
The heuristic-analytic theory of reasoning: Extension and evaluation
An extensively revised heuristic-analytic theory of reasoning is presented incorporating three principles of hypothetical thinking, including thesingularity principle, relevance principle, and satisfaction principle.
A Behavioral Model of Rational Choice
Introduction, 99. — I. Some general features of rational choice, 100.— II. The essential simplifications, 103. — III. Existence and uniqueness of solutions, 111. — IV. Further comments on dynamics,
Nudge: Improving Decisions about Health, Wealth, and Happiness
Nudge: Improving Decisions about Health, Wealth, and Happiness by Richard H. Thaler and Cass R. Sunstein Penguin 2009 312 pages ISBN: 978-0143115267 Reviewed by Scott Flanagan In higher education,