Differential game based air combat maneuver generation using scoring function matrix = 미분 게임 기반 무인 전투기 기동 알고리즘

@inproceedings{Park2015DifferentialGB,
  title={Differential game based air combat maneuver generation using scoring function matrix = 미분 게임 기반 무인 전투기 기동 알고리즘},
  author={Hyunju Park and Byung Yoon Lee and Min-jea Tahk and Dong-Wan Yoo},
  year={2015}
}
A differential game theory based approach is used to develop an automated maneuver generation algorithm for Within Visual Range (WVR) air-to-air combat of unmanned combat aerial vehicles (UCAVs). The algorithm follows hierarchical decisionmaking structure and performs scoring function matrix calculation based on differential game theory to find the optimal maneuvers against dynamic and challenging combat situation. The score, implying how much air superiority the UCAV has, is computed from the… CONTINUE READING