Development of the MPEG-H TV Audio System for ATSC 3.0

@article{Bleidt2017DevelopmentOT,
  title={Development of the MPEG-H TV Audio System for ATSC 3.0},
  author={Robert L. Bleidt and D. Sen and A. Niedermeier and Bernd Czelhan and Simone F{\"u}g and S. Disch and J. Herre and J. Hilpert and M. Neuendorf and H. Fuchs and J. Issing and A. Murtaza and A. Kuntz and Michael Kratschmer and F. K{\"u}ch and Richard F{\"u}g and B. Schubert and Sascha Dick and Guillaume Fuchs and Florian Schuh and Elena Burdiel and Nils Peters and M. Kim},
  journal={IEEE Transactions on Broadcasting},
  year={2017},
  volume={63},
  pages={202-236}
}
A new TV audio system based on the MPEG-H 3D audio standard has been designed, tested, and implemented for ATSC 3.0 broadcasting. The system offers immersive sound to increase the realism and immersion of programming, and offers audio objects that enable interactivity or personalization by viewers. Immersive sound may be broadcast using loudspeaker channel-based signals or scene-based components in combination with static or dynamic audio objects. Interactivity can be enabled through… Expand
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