Development and evaluation of 'Pure Rush': An online serious game for drug education.

Abstract

INTRODUCTION AND AIMS Learning is most effective when it is active, enjoyable and incorporates feedback. Past research demonstrates that serious games are prime candidates to utilise these principles, however the potential benefits of this approach for delivering drug education are yet to be examined in Australia, a country where drug education in schools… (More)
DOI: 10.1111/dar.12611

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