Determining the Characteristics of Preferred Virtual Faces Using an Avatar Generator


Video game developers continuously increase the degree of details and realism in games to create more human-like characters. But increasing the human-likeness becomes a problem in regard to the Uncanny Valley phenomenon that predicts negative feelings of people towards artificial entities. We developed an avatar creation system to examine preferences… (More)
DOI: 10.1145/2793107.2793116


13 Figures and Tables


Citations per Year

Citation Velocity: 12

Averaging 12 citations per year over the last 2 years.

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