Designing sound-based computer games

@article{Grdenfors2003DesigningSC,
  title={Designing sound-based computer games},
  author={Dan G{\"a}rdenfors},
  journal={Digital Creativity},
  year={2003},
  volume={14},
  pages={111 - 114}
}
Designing interactive entertainment for visually impaired users poses several challenges. This article points out some key issues faced when developing sound-based computer games. The three games described here were developed for the Swedish Library of Talking Books and Braille (TPB), to be published on the TPB Internet site (TPB 2002). These games, Towers of Hanoi, Memory and Tag, can be played without the aid of graphics, although they do also feature animations of a style designed for… Expand
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