Designing for Movement: the Case of Sports

@inproceedings{Nylander2014DesigningFM,
  title={Designing for Movement: the Case of Sports},
  author={Stina Nylander and Jakob Tholander},
  booktitle={MOCO},
  year={2014}
}
We have identified six themes we identified as interesting for future work in movement based interaction design for sports: the central position of the subjective feeling, the core of sports is enough, feeling did not prevent injury, non-interpretive representations, the shortcomings of logging biodata, and temporality of feedback. The themes are grounded in technical explorations for golf and running and a set of interviews with athletes. Here, we outline findings from our work to illustrate… CONTINUE READING

From This Paper

Figures, tables, and topics from this paper.

Explore Further: Topics Discussed in This Paper

Citations

Publications citing this paper.
SHOWING 1-10 OF 10 CITATIONS

References

Publications referenced by this paper.
SHOWING 1-3 OF 3 REFERENCES

The Corporeal Turn: An Interdisciplinary Reader

  • M. Sheets-Johnstone
  • Imprint Academic,
  • 2009
Highly Influential
4 Excerpts

Similar Papers

Loading similar papers…