Designing a Course for Stimulating Entrepreneurship in Higher Education through Serious Games

Abstract

Enhancing the offer for entrepreneurship education is an important challenge for the nowadays knowledge societies. The eSG project is addressing this issue by analysing the added value that could be contributed by employing serious games (SGs) as a tool for allowing students in particular technology students to become familiar, mainly through practice, with… (More)
DOI: 10.1016/j.procs.2012.10.069

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