Designing Closeness to Increase Gamers' Performance

@inproceedings{Colusso2016DesigningCT,
  title={Designing Closeness to Increase Gamers' Performance},
  author={Lucas Colusso and Gary Hsieh and Sean A. Munson},
  booktitle={CHI},
  year={2016}
}
Designers often make use of social comparisons to motivate people to perform better. In this paper, we present the concept of closeness to comparison to improve the efficacy of social comparison feedback. Specifically, we test two design strategies related to closeness: (1) comparing users to a target described as a similarly experienced player and (2) adjusting the visual representation of performance so player scores appear closer to the comparison target. We evaluate the effects of these… CONTINUE READING
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