Design of Physically-based Virtual Cavity Simulation

  title={Design of Physically-based Virtual Cavity Simulation},
  author={Keonhee Park and Yoochang Yoon and Seongah Chin},
In recent years, game and virtual reality contents using next-generation weapons have constantly been emerging. In the context of story development, the marks of the target's bullet are differently observed according to the unique characteristics of the rifle and bullets. There is also an example in which criminal traces are investigated by using forensic ballistics during criminal investigation. In this process, it is quite critical to recognize the relationship between the ballistic… CONTINUE READING

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