Design and Evaluation of MiMaze, a Multi-Player Game on the Internet

@inproceedings{Gautier1998DesignAE,
  title={Design and Evaluation of MiMaze, a Multi-Player Game on the Internet},
  author={Laurent Gautier and Christophe Diot},
  booktitle={ICMCS},
  year={1998}
}
This paper describes the design, implementation, and evaluation of MiMaze, a distributed multiplayer game on the Internet. The major contribution of this work is to have designed and implemented a completely distributed communication architecture based on IP multicast. MiMaze uses multicast communication system based on RTP/UDP/ IP, and a distributed synchronization mechanisms to guarantee the consistency of the game, regardless network delay. This paper provides evaluation results on the Mbone 
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