Depth image based rendering with advanced texture synthesis

@article{NdjikiNya2010DepthIB,
  title={Depth image based rendering with advanced texture synthesis},
  author={Patrick Ndjiki-Nya and Martin Koppel and Dimitar Doshkov and Haricharan Lakshman and Philipp Merkle and Karsten Muller and Thomas Wiegand},
  journal={2010 IEEE International Conference on Multimedia and Expo},
  year={2010},
  pages={424-429}
}
In free viewpoint television or 3D video, depth image based rendering (DIBR) is used to generate virtual views based on a textured image and its associated depth information. In doing so, image regions which are occluded in the original view may become visible in the virtual image. One of the main challenges in DIBR is to extrapolate known textures into the disoccluded area without inserting subjective annoyance. In this paper, a new hole filling approach for DIBR using texture synthesis is… CONTINUE READING
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