Deformation styles for spline-based skeletal animation

  title={Deformation styles for spline-based skeletal animation},
  author={Sven Forstmann and Jun Ohya and Artus Krohn-Grimberghe and Ryan McDougall},
  booktitle={Symposium on Computer Animation},
We present a novel skinned skeletal animation system based on spline-aligned deformations for providing high quality and fully designable deformations in real-time. Our ambition is to allow artists the easy creation of abstract, pose-dependent deformation behaviors that might directly be assigned to a large variety of target objects simultaneously. To achieve this goal, we introduce the usage of deformation styles and demonstrate their applicability by our animation system. We therefore enhance… CONTINUE READING
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