• Computer Science
  • Published 1997

Decrease in latency of synchronizing access to multi-user database via a network

@inproceedings{1997DecreaseIL,
  title={Decrease in latency of synchronizing access to multi-user database via a network},
  author={ハーベイ,ウィリアム,デイ. and ロイ,エイチ.スコット},
  year={1997}
}
A method and apparatus for reducing network latency during execution of a multiple-player game across a computer network are provided. A master database represents a world model for the game, and a master event server sequences user inputs, or events, for updating the master database. The master event server and the master database are initially located on a particular node in the network. Every other node that is used by a player in the game has a slave event server and a slave database. Slave… CONTINUE READING

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