Decision making styles in computer games

Abstract

The purpose of this paper is to introduce a research agenda for measuring and modeling human decision making styles in computer games within the field of Game Artificial Intelligence (Game AI). It is proposed that the combination of psychological decision theory and BDI agents could provide a valuable frame for both modeling and simulating human decision… (More)

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Cite this paper

@inproceedings{Holmgrd2013DecisionMS, title={Decision making styles in computer games}, author={Christoffer Holmg{\aa}rd}, booktitle={FDG}, year={2013} }