Decaying Simulation Strategies

Abstract

The aim of general game playing (GGP) is to create programs capable of playing a wide range of different games at an expert level, given only the rules of the game. The most successful GGP programs currently employ simulation-based Monte Carlo tree search (MCTS). The performance of MCTS depends heavily on the simulation strategy used. In this paper, we… (More)
DOI: 10.1109/TCIAIG.2014.2310782

Topics

15 Figures and Tables

Cite this paper

@article{Tak2014DecayingSS, title={Decaying Simulation Strategies}, author={Mandy J. W. Tak and Mark H. M. Winands and Yngvi Bj{\"o}rnsson}, journal={IEEE Transactions on Computational Intelligence and AI in Games}, year={2014}, volume={6}, pages={395-406} }