DICE: Internet delivery of immersive voice communication for crowded virtual spaces

@article{Boustead2005DICEID,
  title={DICE: Internet delivery of immersive voice communication for crowded virtual spaces},
  author={Paul Boustead and Farzad Safaei and Mehran Dowlatshahi},
  journal={IEEE Proceedings. VR 2005. Virtual Reality, 2005.},
  year={2005},
  pages={35-41}
}
This paper develops a scalable system design for the creation, and delivery over the Internet, of a realistic voice communication service for crowded virtual spaces. Examples of crowded spaces include virtual market places or battlefields in online games. A realistic crowded audio scene including spatial rendering of the voices of surrounding avatars is impractical to deliver over the Internet in a peer-to-peer manner due to access bandwidth limitations and cost. A brute force server model, on… CONTINUE READING
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