Cubes in the Cube: A Comparison of a Puzzle-Solving Task in a Virtual and a Real Environment

@article{Axelsson2001CubesIT,
  title={Cubes in the Cube: A Comparison of a Puzzle-Solving Task in a Virtual and a Real Environment},
  author={Ann-Sofie Axelsson and {\AA}sa Abelin and Ilona Heldal and Ralph Schroeder and Josef Widestr{\"o}m},
  journal={Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society},
  year={2001},
  volume={4 2},
  pages={279-86}
}
In this study we compared collaboration on a puzzle-solving task carried out by two persons in a virtual and a real environment. The task, putting together a cube consisting of different colored blocks in a "Rubiks" cube-type puzzle, was performed both in a shared virtual environment (VE) setting, using a Cave-type virtual reality (VR) system networked with a desktop VR system, and with cardboard colored blocks in an equivalent real setting. The aims of the study were to investigate presence… CONTINUE READING

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