Crowd - anticrowd theory of the Minority Game


The Minority Game is a simple yet highly non-trivial agent-based model for a complex adaptive system. Despite its importance, a quantitative explanation of the game's fluctuations which applies over the entire parameter range of interest has so far been lacking. We provide such a quantitative description based on the interplay between crowds of like-minded… (More)


Cite this paper

@inproceedings{Hart2001CrowdA, title={Crowd - anticrowd theory of the Minority Game}, author={Mary Hart and Paul Jefferies and N. F. Johnson and P. M. Hui}, year={2001} }