Crossmodal perception in virtual reality

@article{Malpica2019CrossmodalPI,
  title={Crossmodal perception in virtual reality},
  author={S. Malpica and Araque Serrano and M. Allue and M. G. Bedia and B. Masia},
  journal={Multimedia Tools and Applications},
  year={2019},
  pages={1-21}
}
With the proliferation of low-cost, consumer level, head-mounted displays (HMDs) we are witnessing a reappearance of virtual reality. However, there are still important stumbling blocks that hinder the achievable visual quality of the results. Knowledge of human perception in virtual environments can help overcome these limitations. In this work, within the much-studied area of perception in virtual environments, we look into the less explored area of crossmodal perception, that is, the… CONTINUE READING

References

Publications referenced by this paper.
SHOWING 1-10 OF 69 REFERENCES

Augmented reality enabled response

A. K. Baughman, N. A. McCrory, D. Pandey, R. Pandey
  • modification, Feb
  • 2018
VIEW 1 EXCERPT

Binaural sound reduces reaction time in a virtual reality search task

  • 2017 IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments (SIVE)
  • 2017
VIEW 1 EXCERPT

Extraction of key postures from 3D human motion data for choreography summarization

  • 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
  • 2017
VIEW 1 EXCERPT