Cricket: A Mapped, Persistent Object Store


This paper describes Cricket, a new database storage system that is intended to be used as a platform for design environments and persistent programming languages. Cricket uses the memory management primitives of the Mach operating system to provide the abstraction of a shared, transactional single-level store that can be directly accessed by user… (More)


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@inproceedings{Shekita1990CricketAM, title={Cricket: A Mapped, Persistent Object Store}, author={Eugene J. Shekita and Michael J. Zwilling}, booktitle={POS}, year={1990} }