Creating contour gradients using 3D bevels

@inproceedings{Asente2013CreatingCG,
  title={Creating contour gradients using 3D bevels},
  author={Paul Asente and Nathan A. Carr},
  booktitle={CAE '13},
  year={2013}
}
Contour gradients have color contours that follow the shape of the path being filled. Existing algorithms cannot create them in a resolution- and scale-independent way, causing visible rendering artifacts if enlarged. We describe a new method that approximates them with a set of paths filled by linear gradients. A 3D bevel of the path being filled gives both the shape of these paths and the information needed to compute gradient vectors for the linear gradients. Our representation is efficient… 
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