My friend scarlet: Interactive tragedy in the path
- M. Ryan, B. Costello
- Games and Culture,
Amongst the highly interactive media of modern times, video-games are the highlight of digital interactive storyworlds. With a push towards ever increasing player freedom, video-games have started offering large explorable worlds for the player to delve into. However exploring the digital space in itself often has no meaningful bearing on the story. What could be done to make exploring these vast digital worlds itself the catalyst for unfolding a story? Within my research paper, I will investigate what techniques allow for a story-immersive reason to explore, and how a story may be born from exploring.