Creating Interactive Virtual Humans: Some Assembly Required

@article{Gratch2002CreatingIV,
  title={Creating Interactive Virtual Humans: Some Assembly Required},
  author={Jonathan Gratch and Jeff Rickel and Elisabeth Andr{\'e} and Justine Cassell and Eric Petajan and Norman I. Badler},
  journal={IEEE Intelligent Systems},
  year={2002},
  volume={17},
  pages={54-63}
}
Discusses some of the key issues that must be addressed in creating virtual humans, or androids. As a first step, we overview the issues and available tools in three key areas of virtual human research: face-to-face conversation, emotions and personality, and human figure animation. Assembling a virtual human is still a daunting task, but the building blocks are getting bigger and better every day. 

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