Consistency Models for Cloud-based Online Games: the Storage System's Perspective

@inproceedings{Diao2013ConsistencyMF,
  title={Consistency Models for Cloud-based Online Games: the Storage System's Perspective},
  author={Ziqiang Diao},
  booktitle={Grundlagen von Datenbanken},
  year={2013}
}
The existing architecture for massively multiplayer online role-playing games (MMORPG) based on RDBMS limits the availability and scalability. With increasing numbers of players, the storage systems become bottlenecks. Although a Cloud-based architecture has the ability to solve these specific issues, the support for data consistency becomes a new open issue. In this paper, we will analyze the data consistency requirements in MMORPGs from the storage system point of view, and highlight the… CONTINUE READING

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