Conceptual framework for the usability evaluation of gamified virtual reality environment for non-gamers

@inproceedings{Zaidi2018ConceptualFF,
  title={Conceptual framework for the usability evaluation of gamified virtual reality environment for non-gamers},
  author={Syed Fawad Mustafa Zaidi and Craig Duthie and Eloise Carr and Samah Hassan Abd El Maksoud},
  booktitle={VRCAI},
  year={2018}
}
Loneliness has been shown to have a negative effect on both mental and physical health. Regular video game players always keep themselves busy with the games they love playing. Whereas, non-gamers are mostly involved in other physical/social activities that sustain positive impact on their lives. When it comes to not being able to keep up with these activities, loneliness starts to creep in their lives, especially when they get older. Virtual reality(VR) provides a more accessible option for… CONTINUE READING