• Corpus ID: 62796642

Conceptual Design Methods for Game Sound

@inproceedings{Uzer2016ConceptualDM,
  title={Conceptual Design Methods for Game Sound},
  author={Mehmet Uzer},
  year={2016}
}
Existing game audio literature covers a plentitude of topics including practical areas such as production techniques, as well as theoretical areas such as terminology and taxonomy. However, these studies can still be considered somewhat limited in quantity and variety, since games are an academically young field, and game audio is even a smaller niche. In response to this scarcity, this study aims to provide a contribution to game audio studies, specifically aiming at exploring the sound effect… 

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