ConMan: a visual programming language for interactive graphics

@inproceedings{Haeberli1988ConManAV,
  title={ConMan: a visual programming language for interactive graphics},
  author={Paul Haeberli},
  booktitle={SIGGRAPH '88},
  year={1988}
}
  • Paul Haeberli
  • Published in SIGGRAPH '88 1988
  • Computer Science
  • Traditionally, interactive applications have been difficult to build, modify and extend. These integrated applications provide bounded bounded functionality, have a single thread of control and a fixed user interface that must anticipate everything the user will need.Current workstations allow several processes to share the screen. With proper communication between processes, it is possible to escape previous models for application development and evolution.ConMan is a high-level visual… CONTINUE READING

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