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We consider the problem of updating the visibility polygon of a point located within the given simple polygon as that polygon is modified with the incremental addition of new vertices to it. In…
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Three different algorithms for constructing a diffuse reflection path from s to t inside a polygon P of n vertices are presented which produce suboptimal paths and the combinatorial approach used in the third algorithm gives a better bound on the number of reflections.
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This algorithm preprocesses the initial simple polygon P to build few data structures, including the visibility graph of P, and is designed to compute the vertices of the current simplepolygon that are visible from a query point.
Optimal Shortest Path and Minimum-Link Path Queries Between Two Convex Polygons Inside a Simple Polygonal Obstacle
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It is shown that shortest-path queries can be performed optimally in time O(logh + logn) (plus O(k) time for reporting the k edges of the path) using a data structure with O(n) space and preprocessing time, and that minimum-link- path queries can also be performed in optimal time.
Structured visibility profiles with applications to problems in simple polygons (extended abstract)
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The structured visibility profile of a polygonal path is defined and how to compute it in linear time is shown and this result is applied to solve many problems inlinear time that previously required triangulation.
Parallel Algorithms for All Minimum Link Paths and Link Center Problems
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This work shows that minimum link paths from a point to all vertices of P can be computed in O(log2n log log n) time using O(n) processors and proposes a parallel algorithm for computing the link center of P, which is the set of points x inside P such that the link distance from x to any other point in P is minimized.
Query-points visibility constraint minimum link paths in simple polygons
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This work studies the query version of constrained minimum link paths between two points inside a simple polygon P with n vertices such that there is at least one point on the path, visible from a query point, and proposes an algorithm with O(n) preprocessing time.
Dynamic algorithms for visibility polygons
- Computer Science, MathematicsArXiv
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We devise the following dynamic algorithms for both maintaining as well as querying for the visibility and weak visibility polygons amid vertex insertions and/or deletions to the simple polygon.
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Minimum Link Fencing
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A variant of the geometric multicut problem, where a set P of colored and pairwise interior-disjoint polygons in the plane is given, it is shown that BMLF is NP -hard in general and that it is XP -time solvable when each fence contains at most two polygons and the number of segments per fence is the parameter.
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