Computer games and CS education: why and how

@inproceedings{Sweedyk2005ComputerGA,
  title={Computer games and CS education: why and how},
  author={Elizabeth Sweedyk and Marianne de Laet and Michael C. Slattery and James J. Kuffner},
  booktitle={SIGCSE},
  year={2005}
}
Computer and video games have grown to be a major industry but, until recently, have largely been ignored by academia. The last couple of years, however, have seen the emergence of new academic programs, conferences, and journals dedicated to games studies. This panel discusses a variety of ways, and whys, for introducing games into computer science… CONTINUE READING

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