384 Citations
The barriers to the preservation of digital games: questions on cultural significance
- Sociology
- 2008
The barriers to the preservation of digital games in relation to their status as a new cultural phenomenon, their relationship to traditional institutions, and perceptions of their value in terms of selection policies for preservation are examined.
A DEBT REPAID. SHOUT- OUT TO VIDEOGAME ADAPTATIONS
- Art
- 2018
Trouble awaits the scholar who decides to study movie adaptations of videogames – or, as they are more commonly called, ‘videogame adaptations’. Literary and post-literary biases, an unfriendly…
Rethinking the binary: how Dungeons and dragons complicates the player/game relationship
- Computer Science
- 2018
What Game Narrative Are We Talking About? An Ontological Mapping of the Foundational Canon of Interactive Narrative Forms
- ArtArts
- 2018
A two-dimensional mapping along the dimensions of media specificity and user agency is introduced, a way to visualize different ontological positions on “narrative” in the context of game narrative and other interactive narrative forms.
On the Expanding Ludosphere
- ArtSimulation & Gaming
- 2018
Background. Taking Klabbers’ call for a coherent game science as a starting point, we argue for an alternative way to approach the multidisciplinarity of research into games. Aim. Building on game…
The Subject and the Form : Inquiries into Formal Analysis
- Sociology
- 2017
The distinction between games-as-object and games-as-process, as discussed already by Avedon (1971, p. 419), explored by Juul (2005, p. 43-44), and explicitly established as different research…
The Pyrrhic Victory of Game Studies
- Sociology, Art
- 2016
Although game studies are widely viewed as an interdisciplinary field, it is unclear how interdisciplinary they actually are. In response, this article reads scientometric data and game studies…
De-framing video games from the light of cinema
- Art
- 2015
In this essay, we shall try to step back from a blinding cinema-centric approach in order to examine the impact such a framing has caused, to question its limitations, and to reflect on the…
Constructing identities in San Andreas : characterizing the protagonists in Grand Theft Auto V
- Engineering
- 2015
Toward a Unified Theory of Digital Games
- EducationThe Computer Games Journal
- 2015
The proposed theory distinguishes game mechanics from narrative mechanics, stories told by the developers through the game, stories that emerge from gameplay and players’ interpretations of game stories, and may provide a basis for a general theory of digital games.