Computation of Room Acoustics using Programmable Video Hardware

@inproceedings{Jedrzejewski2004ComputationOR,
  title={Computation of Room Acoustics using Programmable Video Hardware},
  author={Marcin Jedrzejewski and Krzysztof Marasek},
  booktitle={ICCVG},
  year={2004}
}
This paper describes a new method of generating real time acoustics with the use of widely available graphic video cards. Algorithm that was mapped to video hardware is ray tracing. Computed echogram was later used during real time auralization. Simplified acoustic model allows to use this method in real time simulations like video games or fast acoustics approximation. Advantage of this method is ability to move source and listener during simulation without the need for long precomputation… CONTINUE READING
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IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2003. PVG 2003. • 2003
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