Collision detection and response for computer animationr3

  title={Collision detection and response for computer animationr3},
  author={Matthew Moore and Jane Wilhelms},
When several objects are moved about by computer animation, there is the chance that they will interpenetrate. This is often an undesired state, particularly if the animation is seeking to model a realistic world. Two issues are involved: detecting that a collision has occurred, and responding to it. The former is fundamentally a kinematic problem, involving the positional relationship of objects in the world. The latter is a dynamic problem, in that it involves predicting behavior according to… CONTINUE READING
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