Code Generation for Embedded Systems


Development of embedded software faces somewhat different problems than standard PC programming, where memory is practically unlimited (for most applications) and computation speed is fast and ever increasing. Standard workstation compilers optimize for speed and are implemented to get short compilation times. Despite the success of multi-threaded operating systems, most of the program logic is still inherently sequential.

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Cite this paper

@inproceedings{SestoftCodeGF, title={Code Generation for Embedded Systems}, author={Peter Sestoft and Henrik Hulgaard and Andrzej Wasowski} }