Co Design of Augmented Reality Game-Based Learning Games with Teachers Using Co-CreaARGBL Method

@article{Munoz2016CoDO,
  title={Co Design of Augmented Reality Game-Based Learning Games with Teachers Using Co-CreaARGBL Method},
  author={Hendrys Tobar Munoz and Silvia Baldiris and Ram{\'o}n Fabregat},
  journal={2016 IEEE 16th International Conference on Advanced Learning Technologies (ICALT)},
  year={2016},
  pages={120-122}
}
Recent studies argue that Augmented Reality Game-Based Learning (ARGBL) benefit learning and teaching processes. However, creating and leveraging ARGBL experiences is not easy for teachers, since they lack the expertise and time to design and construct them. Using Co Design strategies that combine the expertise of different actors in the creation can solve this. In this paper, we introduce Co-CreARGBL method as a strategy for co designing ARGBL learning experiences involving teachers and… CONTINUE READING

From This Paper

Figures, tables, and topics from this paper.

Explore Further: Topics Discussed in This Paper

References

Publications referenced by this paper.
SHOWING 1-10 OF 17 REFERENCES

When Teachers Become Game designers : Guidelines for Creative Game-based Learning practices

  • Proactive
  • .
  • 2011
Highly Influential
9 Excerpts

Similar Papers

Loading similar papers…