Cloud for Gaming

@article{Dangelo2019CloudFG,
  title={Cloud for Gaming},
  author={Gabriele D’angelo and Stefano Ferretti and Moreno Marzolla},
  journal={ArXiv},
  year={2019},
  volume={abs/1505.02435}
}
  • Gabriele D’angelo, Stefano Ferretti, Moreno Marzolla
  • Published 2019
  • Computer Science
  • ArXiv
  • Cloud for Gaming refers to the use of cloud computing technologies to build large-scale gaming infrastructures, with the goal of improving scalability and responsiveness, improve the user's experience and enable new business models. 

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