Classification of Procedurally Generated Textures

@inproceedings{Ye2013ClassificationOP,
  title={Classification of Procedurally Generated Textures},
  author={Emily Ye and Jason D Rogers},
  year={2013}
}
Textures are essential assets for 3D rendering, but they require a significant amount time and artistic ability to create. Procedural texture generation has been a mainstay tool often reached for by content creators to mitigate this expensive task. These tools however, are art forms in and of themselves and require a substantial skillset to create. Making… CONTINUE READING