Character-driven Story Generation in Interactive Storytelling

@inproceedings{Charles2001CharacterdrivenSG,
  title={Character-driven Story Generation in Interactive Storytelling},
  author={Fred Charles and Steven J. Mead and Marc Cavazza},
  year={2001}
}
In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of plot instantiations, within a scenario of sitcom genre. We also provide an evaluation of the concepts of how the dynamic interactions between agents and/or the user influence the generation of story, with first results of examples. 
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