Can We Identify with a Block? Identification with Non-anthropomorphic Avatars in Virtual Reality Games

Abstract

This article explores identification with nonanthropomorphic avatars in a virtual reality game and its relationship to arousal and valence. Fifty-six male and female participants played a virtual game in a 360o stereoscopic immersive interactive visualization environment using either body movement or a joystick. A scale was developed to test identification… (More)

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