Camera Calibration Using Rectangular Textures

Abstract

This paper describes a practical method for the camera calibration given a single image of a regular texture. This paper uses the calibration of images of skyscrapers as an example. The paper introduces two algorithms for the assignment of real world coordinates to feature points. The first algorithm selects five closely connected feature points and… (More)
DOI: 10.1007/3-540-44690-7_30

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Cite this paper

@inproceedings{Baltes2001CameraCU, title={Camera Calibration Using Rectangular Textures}, author={Jacky Baltes}, booktitle={RobVis}, year={2001} }