Calibration of Kinect for Xbox One and Comparison between the Two Generations of Microsoft Sensors

@inproceedings{Pagliari2015CalibrationOK,
  title={Calibration of Kinect for Xbox One and Comparison between the Two Generations of Microsoft Sensors},
  author={Diana Pagliari and Livio Pinto},
  booktitle={Sensors},
  year={2015}
}
In recent years, the videogame industry has been characterized by a great boost in gesture recognition and motion tracking, following the increasing request of creating immersive game experiences. The Microsoft Kinect sensor allows acquiring RGB, IR and depth images with a high frame rate. Because of the complementary nature of the information provided, it has proved an attractive resource for researchers with very different backgrounds. In summer 2014, Microsoft launched a new generation of… CONTINUE READING
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