Building a dictionary of game-descriptive words to study playability


This work-in-progress paper reports the development of a dictionary of game-descriptive words. Inspired by the lexical approach [1] used by psychologists to study personality traits, it is proposed that the same approach can be used in computer game research. The premise is that if computer games display some common traits, players ought to use natural… (More)
DOI: 10.1145/2468356.2468549


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