Corpus ID: 8961149

Build Order Optimization in StarCraft

@inproceedings{Churchill2011BuildOO,
  title={Build Order Optimization in StarCraft},
  author={D. Churchill and M. Buro},
  booktitle={AIIDE},
  year={2011}
}
  • D. Churchill, M. Buro
  • Published in AIIDE 2011
  • Computer Science
  • In recent years, real-time strategy (RTS) games have gained interest in the AI research community for their multitude of challenging subproblems — such as collaborative pathfinding, effective resource allocation and unit targeting, to name a few. In this paper we consider the build order problem in RTS games in which we need to find concurrent action sequences that, constrained by unit dependencies and resource availability, create a certain number of units and structures in the shortest… CONTINUE READING
    95 Citations

    Figures and Topics from this paper

    Explore Further: Topics Discussed in This Paper

    Search, Abstractions and Learning in Real-Time Strategy Games
    A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft
    • 344
    • PDF
    Heuristic Search Techniques for Real-Time Strategy Games
    • 7
    • PDF
    The Real-Time Strategy Game Multi-Objective Build Order Problem
    • 8
    • Highly Influenced
    Incorporating Search Algorithms into RTS Game Agents
    • 31
    • PDF
    Evolutionary Machine Learning for RTS Game StarCraft
    • 2
    • PDF

    References

    SHOWING 1-10 OF 12 REFERENCES
    Online Planning for Resource Production in Real-Time Strategy Games
    • 45
    • PDF
    Planning for resource production in real-time strategy games based on partial order planning, search and learning
    • 11
    • Highly Influential
    Learning Options in Reinforcement Learning
    • 232
    • PDF
    A Heuristic Approach to the Discovery of Macro-Operators
    • G. Iba
    • Computer Science
    • Machine Learning
    • 2004
    • 57
    • PDF
    Concurrent Action Execution with Shared Fluents
    • 3
    • PDF
    BWAPI: An API for interacting with StarCraft: Broodwar
    • http://code.google.com/p/bwapi/.
    • 2011
    BWAPI: An API for interacting with StarCraft: Broodwar
    • BWAPI: An API for interacting with StarCraft: Broodwar
    • 2011
    ORTS - A Free Software RTS Game Engine
    • http://skatgame.net/mburo/orts/.
    • 2010
    ORTS -A Free Software RTS Game Engine
    • ORTS -A Free Software RTS Game Engine
    • 2010