Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology

Abstract

Most user interface development methodologies have been conceived based on the experience from the development of traditional PC-based systems. However, computer and displays technology is changing. The size spectrum now ranges from large surrounding displays to small mobile devices. Besides, 3D graphics is no longer limited to graphics workstations, as… (More)
DOI: 10.1007/978-3-540-39929-2_21

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Cite this paper

@inproceedings{Molina2003BridgingTG, title={Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology}, author={Jos{\'e} Pascual Molina and Pascual Gonz{\'a}lez and Mar{\'i}a Dolores Lozano and Francisco Montero Simarro and V{\'i}ctor L{\'o}pez-Jaquero}, booktitle={DSV-IS}, year={2003} }